LoL 13.22 Patch Notes: Mage attack speed buffs, Janna revamp, and more

Prestige Heartsteel Yone from League of Legends
Credit: Riot Games


Prestige Heartsteel Yone from League of Legends
Credit: Riot Games

As the thrilling 2023 League of Legends World Championship unfolds and the dreamy boyband "HEARTSTEEL" takes the global music scene by storm with their hit song “PARANOIA", Patch 13.22 emerges, heralding further changes to League of Legends. It's evident that Riot developers are continuing their experimental approach leading up to the 2024 preseason.

According to Riot's lead gameplay designer, Riot Phroxzon, Patch 13.22 is focused on increasing the attack speed of mages. This change is warmly welcomed, as mages have faced challenges when it comes to incorporating auto-attacks into their abilities. This adjustment will also facilitate last-hitting minions, allowing players to stay relevant without the need to rely on the Attack Speed rune shard.

In addition, a slew of champion nerfs is poised to hit the Rift, with many reverting decisions from previous patches. Notably, Janna is slated for significant adjustments to her kit.

When will LoL Patch 13.22 go live?

According to Riot’s patch schedule, League of Legends Patch 13.22 is expected to go live on 8 November 2023. It will first be available on Oceanic servers at 10 AM AEST, and then gradually roll out to other servers throughout the day, with the following key timings:

Here are the key timings of Patch 13.22 for your server:

  • 3 AM PT (NA)
  • 5 AM GMT (EUW)
  • 3 AM CET (EUNE)
  • 8 AM KST (Korea)

LoL Patch 13.22 highlights

This patch has two big updates: Mage and mage-like champion attack speed buffs and a major kit update to Janna.

Mage Attack Speed buffs

Riot has observed that Mages have been opting for the Attack Speed rune shard to mitigate their slow attack frames, which Riot Phroxzon notes have 'become pretty outdated over time and are an unnecessary barrier of entry to their satisfaction'. Therefore, players can anticipate an increase in the attack speed of Mages.

However, Riot developers are aware of the need to exercise caution in not excessively buffing ranged champions, particularly in matchups against melee champions during the early game.

Coven Syndra from League of Legends.
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Credit: Riot Games

Janna kit update

The second is a major kit update to Janna. Riot devs plan to bring back elements of her kit from a few years ago with the goal of turning her into a more active participant in the game and less about long-range tornadoes.

LoL 13.22 patch notes rundown

You can find below a full list of champion changes coming to League of Legends with the 13.22 patch update.

Champion changes

Brand

  • Passive Monster modifier: 220% ⇒ 230%
  • E Damage: 65/90/115/140/165 (+50% AP) ⇒ 60/90/120/150/180 (+60% AP)

Briar

  • Q Physical Damage: 60/100/140/180/220 (+80% bonus AD) ⇒ 60/95/130/165/200 (+80% bonus AD)
  • Q Armor Reduction: 10/14/18/22/26% ⇒ 10/12.5/15/17.5/20%
  • R Physical Damage: 150/325/500 (+110% bonus AD) (+110% AP) ⇒ 150/300/450 (+75% bonus AD) (+110% bonus AP)

Dr. Mundo

  • E Passive Bonus Attack Damage: 2/2.25/2.5/2.75/3% ⇒ 2/2.35/2.7/3.05/3.4%

Gragas

  • E Cooldown Refund on Hit: 3 40% of remaining cooldown, 5.6/5.4/5.2/5/4.8, scaling with ability haste
  • R Travel Time: 0.55 seconds ⇒ 0.5 seconds

Graves

  • E Bonus Armor per stack: 4/7/10/13/16 ⇒ 2/5/8/11/14

Janna mini-rework

Riot devs think that Janna was more satisfying to play when she was more focused on using her W ability, had a longer attack range, and was faster. So, they are reverting some of the recent changes to Janna and moving her back in that direction.

League of Legends Battle Queen Janna skin splash art.
expand image
Credit: Riot Games

Base Stats

  • Health growth increased: 84 >>> 90
  • Base mana increased: 350 >>> 360
  • Mana growth reduced: 64 >>> 50
  • Base AD reduced: 52 >>> 47
  • AD growth reduced: 3 >>> 2.5
  • Armour growth reduced: 5 >>> 4.5
  • Attack range increased: 500 >>> 550
  • Attack windup reduced: 22% >>> 20%

Passive: Tailwind

  • No longer grants movement speed toward allied champs (still gives allies 6% movement speed towards Janna)
  • Now deals 20% – 35% bonus movement speed (1/6/11/16) magic damage on basic attacks and W

Q: Howling Gale

  • Minimum damage changed: 60 – 160(+35% AP) >>> 55 – 195(+50%)
  • Cooldown increased: 12 >>> 14 seconds
  • Mana cost increased: 60 – 100 >>> 90 – 110

W: Zephyr

  • Movement speed bonus is no longer lost when on cooldown
  • Cooldown reduced: 12 seconds flat >>> 8 – 6 seconds
  • Mana cost reduced: 50 – 90 >>> 50 – 75
  • Base damage reduced: 80 – 200 >>> 55 – 195
  • Slow duration reduced: 3 seconds >>> 2 seconds

E: Eye of the Storm

  • No longer gains bonus heal or shield power upon applying movement impairments to enemy champions
  • Now refunds 20% cooldown upon applying movement impairments to enemy champions
  • No longer decays
  • Duration reduced: 5 seconds >>> 4 seconds
  • Base shield increased: 75 – 175 >>> 80 – 220
  • Cooldown increased: 15 – 9 seconds >>> 16 – 12 seconds
  • Mana cost reduced: 70 – 110 >>> 70 – 90

K'sante

  • Q Required Bonus Health for Minimum Cast Time: 1200 ⇒ 1600

Kassadin

  • E Magic Damage: 60/90/120/150/180 (+85% AP) ⇒ 60/90/120/150/180 (+80% AP)
  • R Zero-Stack Magic Damage: 70/90/110 (+60% AP) (+2% maximum mana) ⇒ 70/90/110 (+50% AP) (+2% maximum mana)

Nilah

  • Q Bonus Attack Speed: 10-60% (based on level) ⇒ 10-50% (based on level)
  • R Damage Over Time: 60/120/180 (+112% bonus AD) ⇒ 60/120/180 (+80% bonus AD)
  • R Maximum Total Damage: 185/345/505 (+232% Bonus AD) ⇒ 185/345/505 (+200% bonus AD)

Rammus

  • W Bonus Armor: 30 (+35/45/55/65/75% total armor) ⇒ 40 (+35/45/55/65/75% total armor)

Senna

  • Q Damage: 30/65/100/135/170 (+50% bonus AD) ⇒ 30/60/90/120/150 (+50% bonus AD)
  • Q Healing: 40/55/70/85/100 (+30% bonus AD) (+40% AP) ⇒ (+1.6 per 1 Lethality) 40/50/60/70/80 (+30% bonus AD) (+40% AP) (+1.6 per 1 Lethality)

Seraphine

  • Passive Damage Per Note: 4/8/14/25 (based on level) (+7% AP) ⇒ 5/10/18/30 (based on level) (+5% AP)
  • Q Cooldown: 9/8/7/6/5 ⇒ 10/8.75/7.5/6.25/5
  • W Shield: 50/75/100/125/150 (+25% AP) ⇒ 50/75/100/125/150 (+20% AP)

Tahm Kench

  • Passive Bonus Magic Damage: 6−48 (based on level) (+2% AP per 100 bonus health) (+5% of his bonus health) ⇒ 6−48 (based on level) (+2% AP per 100 bonus health) (+4% of his bonus health)

Ziggs

  • Base Armor: 22 ⇒ 18
  • Basic Attack Frame: 20.8% ⇒ 20%

Attack speed changes

You can find below all the mages and mage-like champions that will be affected by the attack speed changes:

Ahri

  • Base Stats Attack windup: 20.1% ⇒ 20%
  • Attack Speed Ratio: 0.668 ⇒ 0.625
  • Base Attack Speed: 0.668 (unchanged)
  • Attack Speed Growth: 2% ⇒2.2%

Anivia

  • Base Attack Speed: 0.625 ⇒ 0.658

Annie

  • Base Attack Speed: 0.579 ⇒ 0.61
  • Attack Speed Ratio: 0.579 ⇒ 0.625
  • Basic Attack Missile Speed: 1200 ⇒ 1500

Cassiopeia

  • Basic Attack Missile Speed: 1200 ⇒ 1500

Heimerdinger

  • Base Attack Speed: 0.625 ⇒ 0.658
  • Attack windup: 20.1% ⇒ 20%

Ivern

  • Attack windup: 23% ⇒ 20%
  • Attack Animations: Restored an alternate attack animation which will be used 25% of the time for regular attacks and every time for critical attacks

Karthus

  • Basic Attack Missile Speed: 1200 ⇒ 1500

LeBlanc

  • Base Attack Speed: 0.625 ⇒ 0.658
  • Attack Speed Ratio: 0.4 ⇒ 0.625
  • Attack Speed Growth: 2.2% ⇒ 1.5%

Lissandra

  • Attack Speed Growth: 1.36% ⇒ 1.5%

Neeko

  • Attack windup: 21.5% ⇒ 20%

Orianna

  • Basic Attack Missile Speed: 1450 ⇒ 1500

Rumble

  • Attack windup: 22.9% ⇒ 20%

Ryze

  • Base Attack Speed: 0.625 ⇒ 0.658

Singed

  • Base Attack Speed: 0.613 ⇒ 0.625
  • Attack Speed Ratio: 0.613 ⇒ 0.625
  • Attack windup: 23.6% ⇒ 20%

Syndra

  • Base Attack Speed: 0.625 ⇒ 0.658

Taliyah

  • Base Attack Speed: 0.625 ⇒ 0.658

Teemo

  • Basic Attack Missile Speed: 1300 ⇒ 1500
  • Attack windup: 21.6% ⇒ 20%

Twisted Fate

  • Attack windup: 24.4% ⇒ 20%

Veigar

  • Basic Attack Missile Speed: 1100 ⇒ 1500

Vel’Koz

  • Base Attack Speed: 0.625 ⇒ 0.643 (23-25th digits of pi)
  • Attack Speed Growth: 1.36% ⇒ 1.59% (4-6th digits of pi)

Xerath

  • Basic Attack Frame: 25.1% ⇒ 20%
  • Base Attack Speed: 0.625 ⇒ 0.658
  • Attack Animations: Now uses both attack animations equally instead of 75/25%

Zilean

  • Basic Attack Missile Speed: 1200 ⇒ 1500
  • Basic Attack Speed: 0.625 ⇒ 0.658

Zoe

  • Base Attack Speed: 0.625 ⇒ 0.658

13.22 skins & chromas

The following skins will be released in patch 13.22:

  • HEARTSTEEL Kayn
  • HEARTSTEEL K'Sante
  • HEARTSTEEL Ezreal
  • HEARTSTEEL Sett
  • HEARTSTEEL Aphelios
  • HEARTSTEEL Yone
  • Prestige HEARTSTEEL Yone
  • Breakout True Damage Ekko

The following chromas will be released in patch 13.22:

  • HEARTSTEEL Kayn
  • HEARTSTEEL K'Sante
  • HEARTSTEEL Ezreal
  • HEARTSTEEL Sett
  • HEARTSTEEL Aphelios
  • HEARTSTEEL Yone

Interested in learning more about the dreamy boyband Heartsteel? We've got you covered. Learn everything you need to know in our Heartsteel skin guide, which includes information regarding the skin types, champion lineup, price, and more!

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